I’m Rach.
I’m a designer at Apple, where I spend my days thinking about design systems and accessibility.
I think a lot about how things connect. How to take a complex design landscape, find the patterns underneath it, and turn it into a system that’s simple enough for engineers to build from and flexible enough to grow. How to make a product feel like the same product no matter where you use it, and like the same team designed it, no matter which product you’re using. And how to make sure no one gets left out of the experience because of how they see, hear, or interact with a screen.
It’s the kind of thinking that lives between design and engineering, and it’s where I’m happiest.